
SPIRAL KNIGHTS PATCH NOTES MODS
We now print a list of any missing DLC or mods when attempting to load a game, but let you try to load the game anyway.When a Native Uprising starts, they now only get conquer wargoals on states in state regions where the Native country owns land, instead of all adjacent states.Worldwide rebalancing of Arable Land, with land generally reduced in Europe/Asia and generally increased in the Americas.Several claims have been added to colonizable regions where other powers should not be able to start colonies, such as Hokkaido for Japan.It is no longer possible to colonize a state where another country both has a claim and maintains an interest, unless you also have a claim there.Numerous improvements to battle initiation, including picking which units should be involved and how many units each side can bring.



If you're looking for more detail on the biggest changes coming to 1.2, take a look at our previous dev diaries. In practice this means that if you experienced a bug or balance problem in a feature new to the beta build, this document won't explain whether it's been fixed or not. It is worth noting that this changelog reflects only the changes between 1.1.2 and 1.2.3 (which will be the release version of 1.2), and interim changes between beta releases are omitted to avoid confusion. We will of course backup the old 1.1.2 version as a Steam beta branch which you can rollback to if needed (e.g. Our testing shows a promising amount of compatibility with savegames created on 1.1.2, but as usual we cannot guarantee flawless compatibility between versions, so for safety we recommend you start a new campaign on the new build.
SPIRAL KNIGHTS PATCH NOTES UPDATE
The planned release date for the update is Monday March 13th, at 10:00 Central European Time. Many of you will have already experienced 1.2 in our Open Beta and will recognize many of these new features, improvements, and bug fixes, but there's a substantial number of things in here that were not in any of the three beta releases (or which were too niche for most to notice), so I expect that even beta players will find a few gems in here! Hello and welcome! Today I will be going through, or perhaps more accurately infodumping, everything that has happened for Update 1.2.
